State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Low Poly Games on Android in Finland Q2 2022

In Q2 2022, the performance of top low poly games on Android in Finland showed varying trends in downloads, revenue, and active users. Here’s a detailed look at the top 5 games.

Top 5 Low Poly Games on Android in Finland Q2 2022

In Q2 2022, the performance of the top low poly games on the Android platform in Finland displayed a mix of trends across downloads, revenue, and active users. Here’s a detailed look at how these games fared:

Roblox, developed by Roblox Corporation, experienced fluctuations in its weekly revenue, peaking at around $36K at the end of March and dipping to approximately $20K in early May before recovering to $31K by the end of June. Weekly downloads saw minor variations, with a peak of 1.8K in mid-April and a low of 1.3K at the end of May. The game maintained a strong user base, with weekly active users steadily increasing from 104K to 113K throughout the quarter.

Old School RuneScape, published by Jagex Games Studio, showed a consistent revenue stream, ranging from $834 to $1.5K. Weekly downloads fluctuated slightly, with a high of 137 in mid-April and a low of 70 in mid-June. The game's active user count remained relatively stable, starting at 876 and ending at 874, with minor dips and rises in between.

Art of War: Legions from Fastone Games HK saw varied revenue, reaching a high of $1.1K in mid-April and a low of $348 in early April. Downloads showed a similar pattern, peaking at 134 in late March and dropping to 64 in early May before stabilizing around 98 by the end of June. The active users count saw a gradual decline from 1.9K to 1.3K over the quarter.

Idle Lumber Empire by AppQuantum demonstrated significant growth in revenue, starting at $387 at the end of March and reaching $794 by the end of June. Weekly downloads spiked dramatically from 617 in late March to 2.4K by the end of May, before settling at 733 in late June. Active users followed a similar trend, increasing from 1.5K to a peak of 4.2K in early June, and then decreasing to 1.6K by the end of the quarter.

Island War, also by Fastone Games HK, maintained a steady revenue flow, with weekly earnings ranging from $102 to $269. Downloads varied, peaking at 337 in late March and stabilizing around 266 by the end of June. Active users showed a gradual increase from 559 to 436 over the quarter, with minor fluctuations.

These insights, based on data from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Finland. For more detailed analysis and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022